SOFA is a real-time 3D physics simulation engine, written mostly in C++ and distributed under an open-source licence (LGPL). It was created by Inria beginning in the year 2000 with the objective of allowing the labs to develop new algorithms, principally in the field of medical simulation. It is now used more and more for industrial purposes, as a tool for rapid prototyping, or inside a product.
More information on SOFA can be found on the project website.
What can I do with SOFA ?
With SOFA it is possible to:
build complex models based on simpler components using a graph description of the scene,
efficiently simulate the dynamics of the interactions between the objects,
create simulations using algorithms from various sources,
complete the list of available algorithms with your own models,
interact dynamically with these simulations, thanks to SOFA capacity to work in real time.
If you’d like to integrate SOFA into one of your projects, onn option is to use Sofa Front-End, an interface made by Digital-Trainers that enable the integration of the SOFA simulation engine into an existing project.
For more complex tasks, Digital-Trainers can help:
by bringing you its expertise
by doing the necessary adaptations to SOFA or to your framework.